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Super Street Fighter IV
PlayStation 3 · Released April 27, 2010 · Developed by Capcom · Published by Capcom
★ 74Total 82Single playerMultiplayer
FightingAction
Summary
Super Street Fighter IV is a 2010 fighting game produced by Capcom. It is an updated version of Street Fighter IV and has been said to mark the definitive end of the Street Fighter IV series. Having been deemed as too large an update to be deployed as DLC, the game was made into a standalone title, but given a lower price than that of a full retail game.
Screenshots
Details
IGDB Rating
73.75 / 100
57 ratings
Total Rating
82.08 / 100
61 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Side view
Themes
Action
Engine
Taito Type X
Developer
Capcom
Also known as
AliasSuper Street Fighter IV: Arcade EditionOther Alias
AliasSSFIVOther Alias
AliasSSFIV: AEOther Alias
AliasSuper Street Fighter IV 3DSOther Alias
JapanSuupaa Sutoriito Faitaa FouJapanese title - romanization
AliasSSF4Abbreviation
AliasSuper Street Fighter 4Alternative spelling
Release history (6 entries)
| Date | Platform | Region |
|---|---|---|
| Apr 27, 2010 | PlayStation 3 | — |
| Apr 27, 2010 | Xbox 360 | — |
| Apr 28, 2010 | PlayStation 3 | — |
| Apr 28, 2010 | Xbox 360 | — |
| Apr 30, 2010 | PlayStation 3 | — |
| Apr 30, 2010 | Xbox 360 | — |
Storyline
Super Street Fighter IV takes place at the same time as SF4, several months after the events of Street Fighter II (thus is chronologically set between Street Fighter II and III). After M. Bison's survival following his encounter with Akuma, the S.I.N. corporation began another fighting tournament in order to draw out the most powerful fighters on Earth to complete the BLECE project. Each character has their own reasons for entering this tournament, but S.I.N.'s real desire is to lure Ryu to them in order to analyze the Satsui no Hadō, believed to be the last piece of data needed to complete BLECE.







