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Super Street Fighter IV: 3D Edition
Nintendo 3DS · Released February 26, 2011 · Developed by Dimps · Published by Capcom
★ 77Total 80Single playerMultiplayer
FightingAction
Summary
The ultimate version of Street Fighter makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest. Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi. New to the franchise are the figurine mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.
Screenshots
Details
IGDB Rating
77.10 / 100
16 ratings
Total Rating
80.30 / 100
20 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Side view
Themes
Action
Engine
MT Framework
Developer
Dimps
Also known as
JapanSuupaa Sutoriito Fuaitaa Fou Surii Dei EdeishonJapanese title - romanization
AliasSSF4:3DSAbbreviation
Release history (4 entries)
| Date | Platform | Region |
|---|---|---|
| Feb 26, 2011 | Nintendo 3DS | — |
| Mar 25, 2011 | Nintendo 3DS | — |
| Mar 27, 2011 | Nintendo 3DS | — |
| Mar 31, 2011 | Nintendo 3DS | — |
Videos
Storyline
Super Street Fighter IV takes place at the same time as SF4, several months after the events of Street Fighter II (thus is chronologically set between Street Fighter II and III). After M. Bison's survival following his encounter with Akuma, the S.I.N. corporation began another fighting tournament in order to draw out the most powerful fighters on Earth to complete the BLECE project. Each character has their own reasons for entering this tournament, but S.I.N.'s real desire is to lure Ryu to them in order to analyze the Satsui no Hadō, believed to be the last piece of data needed to complete BLECE.
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