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Fire Emblem: Path of Radiance

GameCube · Released April 20, 2005 · Developed by Nintendo · Published by Nintendo

84Total 82Single player
Role-playing (RPG)StrategyTurn-based strategy (TBS)TacticalFantasy
Loose
CIB
Sealed

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Summary

Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.

Screenshots

Details

IGDB Rating
84.15 / 100
124 ratings
Total Rating
82.08 / 100
125 (user + critic)
Game Modes
Single player
Perspective
Third person · Bird view / Isometric · Side view
Themes
Fantasy
Developer
Nintendo

Also known as

JapanFire Emblem: Souen no KisekiJapanese title - romanization
AliasFire Emblem 9Alternative title
JapanFire Emblem: Trail of the Blue FlameJapanese title - translated
AliasFE9Acronym

Release history (4 entries)

DatePlatformRegion
Apr 20, 2005Nintendo GameCube
Oct 17, 2005Nintendo GameCube
Nov 4, 2005Nintendo GameCube
Dec 1, 2005Nintendo GameCube

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Storyline

War has engulfed the land of Tellius, where human beorc and half-human laguz view each other with mistrust. When a surprise invasion triggers a worldwide conflict, a sinister force emerges from the shadows and pits the two against one another. Only a young mercenary named Ike and his small band of soldiers-for-hire stand between Tellius and madness.

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