PlayStation 2PlayStation 2 / Metal Slug 6
Metal Slug 6 cover

Metal Slug 6

PlayStation 2 · Released February 24, 2006 · Developed by SNK Playmore · Published by Sega

80Total 80Single playerCo-operative
ShooterPlatformAdventureArcadeActionWarfare

Summary

Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games' events of the Martians breaking the alliance and the Rebels assisting the player in turn, the player now teams up with the Rebels and Martians to combat an even greater threat. Metal Slug 6 introduces a new play mechanic dubbed the 'Weapon Stock System'. Two gun power-ups can now be carried at the same time. Players can switch between the two weapons, or simply put them both away in favor of the default weapon. When obtaining a new weapon power-up, it will automatically occupy the inactive slot, or, if both are holstered, replace the less recent weapon of the two. The score is now multiplied by powers of 2. The faster the speed at which enemies are killed, the higher the power, as a meter at the bottom of the screen shows. When it says "Max" enemies and destructible objects will drop coins for an extra high score.

Screenshots

Details

IGDB Rating
79.84 / 100
49 ratings
Total Rating
79.84 / 100
49 (user + critic)
Game Modes
Single player · Co-operative
Perspective
Side view
Themes
Action · Warfare
Developer
SNK Playmore

Also known as

Japanメタルスラッグ 6Japanese title

Release history (2 entries)

DatePlatformRegion
Feb 24, 2006Arcade
Sep 14, 2006PlayStation 2

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