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Serpent
Game Boy · Released April 6, 1990 · Developed by Naxat Soft · Published by Naxat Soft
★ 35Total 35Single playerMultiplayer
StrategyAction
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Serpent is a Game Boy snake game exclusive for the North American and Japanese markets.
In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm.
There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level. Missiles can be launched when the player collects them on the field. White numbers help the player develop a longer body while black numbers make the body shorter.
Missiles can either make the enemy faster (black missiles) or slower (white missiles). Winning 7 of the 13 possible matches automatically makes the player into the "champion of serpents."
Screenshots
Details
IGDB Rating
35.00 / 100
3 ratings
Total Rating
35.00 / 100
3 (user + critic)
Game Modes
Single player · Multiplayer
Perspective
Bird view / Isometric
Themes
Action
Developer
Naxat Soft
Also known as
JapanKakomun HebiJapanese title - romanization
Release history (2 entries)
| Date | Platform | Region |
|---|---|---|
| Apr 6, 1990 | Game Boy | — |
| Nov 1, 1990 | Game Boy | — |

