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Illusion of Gaia
SNES · Released November 27, 1993 · Developed by Quintet · Published by Nintendo
★ 81Total 81Single player
Role-playing (RPG)ActionFantasy
Loose
—
CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
Journey into the dark side of an ancient civilization.
Radiating an ominous light in its path, the Chaos Comet threatens the existence of the planet. Battles erupt and a tentative peace is returned to the lands. Danger lurks as the Chaos Comet orbits and dreadful beasts lie awaiting.
In the Age of Exploration a boy named Will is born. Tragedy strikes during an expedition to the Tower of Babel separating Will from his father. Telekinetic forces awaken as Will returns to South Cape. Armed with his transformation abilities of two great warriors, Will must save the planet.
Gaia, Will's guiding spirit bestows magical powers and advice along his journey. With the help of his friends Will must battle relentless enemies and solve the puzzles of the ancient ruins. Patience and knowledge are essential to reunite this father and son.
Screenshots
Details
IGDB Rating
81.23 / 100
72 ratings
Total Rating
81.23 / 100
72 (user + critic)
Game Modes
Single player
Perspective
Bird view / Isometric
Themes
Action · Fantasy
Developer
Quintet
Also known as
AliasGaia GensōkiAlternative spelling
JapanGaia GensoukiJapanese title - romanization
JapanRecords of the Illusion of GaiaJapanese title - translated
Release history (3 entries)
| Date | Platform | Region |
|---|---|---|
| Nov 27, 1993 | Super Famicom | — |
| Sep 1, 1994 | Super Nintendo Entertainment System | — |
| Apr 27, 1995 | Super Nintendo Entertainment System | — |
Videos
Storyline
Journey into the dark side of an ancient civilization.
Radiating an ominous light in its path, the Chaos Comet threatens the existence of the planet. Battles erupt and a tentative peace is returned to the lands. Danger lurks as the Chaos Comet orbits and dreadful beasts lie awaiting.
In the Age of Exploration a boy named Will is born. Tragedy strikes during an expedition to the Tower of Babel separating Will from his father. Telekinetic forces awaken as Will returns to South Cape. Armed with his transformation abilities of two great warriors, Will must save the planet.
Gaia, Will's guiding spirit bestows magical powers and advice along his journey. With the help of his friends Will must battle relentless enemies and solve the puzzles of the ancient ruins. Patience and knowledge are essential to reunite this father and son.
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