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Octopus
Game Boy Advance · Released October 25, 2002 · Developed by Tose · Published by Nintendo
Single player
ArcadeAction
Summary
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu appears and drops a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points.
In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of the Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
Screenshots
Details
Game Modes
Single player
Perspective
Side view
Themes
Action
Developer
Tose
Also known as
AliasModern OctopusAlternative title
Release history (3 entries)
| Date | Platform | Region |
|---|---|---|
| Oct 25, 2002 | Game Boy Advance | — |
| Oct 28, 2002 | Game Boy Advance | — |
| Dec 31, 2002 | Game Boy Advance | — |



