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Metal Gear Solid V: Ground Zeroes

Xbox One · Released March 18, 2014 · Developed by Kojima Productions · Published by Konami

75Total 77Single player
ShooterTacticalAdventureActionScience fictionStealthOpen world

Summary

Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.

Screenshots

Details

IGDB Rating
74.82 / 100
494 ratings
Total Rating
77.02 / 100
513 (user + critic)
Game Modes
Single player
Perspective
First person · Third person
Themes
Action · Science fiction · Stealth · Open world
Engine
Fox Engine
Developer
Kojima Productions

Also known as

AliasMGSVGZAcronym
AliasMGS5GZAlternative spelling
AliasMGSGZAlternative spelling
AliasMGS Ground ZeroesAlternative spelling
JapanメタルギアソリッドV グラウンド・ゼロズJapanese title - stylized
AliasMgsGroundZeroes.exeWindows Executable

Release history (17 entries)

DatePlatformRegion
Mar 18, 2014Xbox 360
Mar 18, 2014PlayStation 4
Mar 18, 2014PlayStation 3
Mar 18, 2014Xbox One
Mar 20, 2014PlayStation 4
Mar 20, 2014PlayStation 3
Mar 20, 2014PlayStation 4
Mar 20, 2014Xbox 360
Mar 20, 2014Xbox One
Mar 20, 2014Xbox 360
Mar 20, 2014PlayStation 3
Mar 27, 2014PlayStation 4
Mar 27, 2014Xbox 360
Mar 27, 2014PlayStation 3
Mar 27, 2014Xbox One
Sep 4, 2014Xbox One
Dec 18, 2014PC (Microsoft Windows)

Videos

Storyline

The year is 1975, the age of détente. The Vietnam conflict is drawing to a close and the world is thawing in the wake of the Cold War. However, as tension among the world's giant superpowers eased, a tiny military force quietly took root in the Caribbean. A new type of military - an army without a nation, or any land to call home. Lead by an enigmatic man known as "Snake," the clandestine group operated in the shadows as elite guns-for-hire, servicing various governments around the world. As their reputation grew, so did their funding and military might. Eventually, rumors began to spread that the group had attained nuclear weapons capability. The alarming prospect of a nuclear-equipped military force existing beyond the confines of the NPT (Nuclear Proliferation Treaty), and without any formal government, prompted demands for immediate nuclear inspection by the IAEA. At that same time, Snake also received word that "Paz," a female spy who had once infiltrated his army's "Mother Base" was alive and being interrogated at a US Naval base on the southern tip of Cuba. The base housed a prison facility - a black-site that could operate outside the laws of both Cuba and the United States, where extreme forms of interrogation were sanctioned. Upon learning of the situation, Chico, a young volunteer in Snake's army with feelings for Paz, took it upon himself to rescue her. It wasn't long before Snake received a distress call from Chico revealing that he had also been captured. With few options left, Snake embarks on a covert mission to reclaim both Paz and Chico from Cuba while Mother Base prepares to welcome its nuclear inspection. Little did Snake know that this decision would set in motion a series of tragic events that would forever change his fate.

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