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Comix Zone cover

Comix Zone

Game Boy Advance · Released August 2, 1995 · Developed by Sega Technical Institute · Published by Tec Toy

75Total 75Single player
PuzzleHack and slash/Beat 'em upArcadeActionComedy
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

Comix Zone is an action platformer in which players control Sketch Turner as he progresses through panels of his comic book, hoping to reach the end and escape before his own creations finish him off. But there is hope. Now that he’s a comic book superhero, Sketch can kick some serious butt.

Screenshots

Details

IGDB Rating
74.55 / 100
142 ratings
Total Rating
74.55 / 100
142 (user + critic)
Game Modes
Single player
Perspective
Side view
Themes
Action · Comedy
Developer
Sega Technical Institute

Also known as

AliasComix Zone ClassicAlternative title

Release history (16 entries)

DatePlatformRegion
Aug 2, 1995Sega Mega Drive/Genesis
Nov 13, 1995PC (Microsoft Windows)
Dec 31, 1995Sega Mega Drive/Genesis
Mar 1, 1996PC (Microsoft Windows)
Sep 11, 2002Game Boy Advance
Jan 29, 2007Wii
Jan 30, 2007Wii
Feb 2, 2007Wii
Jun 10, 2009Xbox 360
Jun 1, 2010PC (Microsoft Windows)
Aug 9, 2011PlayStation 3
Aug 17, 2011PlayStation 3
Aug 31, 2011PlayStation 3
Jun 21, 2017Android
May 29, 2018Linux
May 29, 2018Mac

Videos

Storyline

Sketch Turner, a "starving artist" and freelance rock musician living in New York City, is working on his newest comic book, Comix Zone. It is the story of the New World Empire's attempt to defend Earth from an invasion of alien renegades, with inspiration coming from Sketch's oddly vivid dreams and nightmares. One night, while Sketch is working on Comix Zone during a thunderstorm, a lightning bolt strikes a panel of his comic. In this instant, its main villain, a powerful mutant named Mortus, escapes the comic book's pages, desiring to kill Sketch so he can become flesh and blood and take over the real world. Because he does not possess any power in reality, Mortus sends Sketch into the world of his own comic, freely drawing in enemies attempting to kill him. Inside the comic book, Sketch meets General Alissa Cyan, who believes he is "the chosen one" who came to save their post-apocalyptic world from the evil of Mortus and the alien invaders. Ignoring Sketch's protests, Alissa sends him on his mission, keeping in touch with instructions and hints via radio. It is up to Sketch to stop Mortus's evil plans and find a way out of this comic world. The game has two possible endings. At the end of the game, Alissa attempts to defuse a nuclear weapon that Mortus and the Mutants plan on using to wipe out the New World Empire and humanity, when Mortus comes back into the comic and throws her into the chamber, which starts to fill up with liquid. Mortus then battles Sketch personally. If the player defeats Mortus and the Kreeps he summons as he takes damage quickly enough to drain the liquid and save Alissa before the nuke self-destructs, an ending occurs where Alissa comes to the real world with Sketch and Roadkill and joins the army, eventually becoming Chief of Security for the United States. Roadkill is given a vast amount of mozzarella cheese, and spends a lot of time exploring the city's new sewer system when not sleeping under a pile of Sketch's dirty socks. Comix Zone becomes an instant sensation, selling out on the first day, making Sketch famous as it becomes the best-selling comic book ever. Defeating Mortus after the chamber fills with liquid, Alissa dies as the nuke self-destructs. Sketch and Roadkill come out, but Sketch's comic is destroyed, leaving him devastated at having saved the New World Empire, but failed to save Alissa.

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