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The Immortal
Sega Genesis · Released November 1, 1990 · Developed by Sandcastle Productions · Published by Electronic Arts Victor
★ 75Total 75Single player
Role-playing (RPG)AdventureActionFantasy
Summary
When nightmares come to life... You discover you're not immortal! You're a mighty wizard in search of your lost master, Mordamir. Venture into the dungeon and slove the mysteries of each level. Unravel the secrets of The Immortal!
The Immortal is an isometric action-adventure game.
Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of isometric death await.
The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards.
Screenshots
Details
IGDB Rating
75.43 / 100
15 ratings
Total Rating
75.43 / 100
15 (user + critic)
Game Modes
Single player
Perspective
Third person
Themes
Action · Fantasy
Developer
Sandcastle Productions
Also known as
AliasWill Harvey Presents The ImmortalAlternative title
JapanWizard of the ImmortalJapanese title - romanization
China不朽的巫师Chinese title - simplified
Release history (11 entries)
| Date | Platform | Region |
|---|---|---|
| Nov 1, 1990 | Apple IIGS | — |
| Nov 1, 1990 | Nintendo Entertainment System | — |
| Dec 31, 1990 | Amiga | — |
| Dec 31, 1990 | Atari ST/STE | — |
| Dec 31, 1990 | Atari ST/STE | — |
| Dec 31, 1990 | Amiga | — |
| Nov 1, 1991 | Sega Mega Drive/Genesis | — |
| Dec 31, 1991 | DOS | — |
| Apr 1, 1992 | Sega Mega Drive/Genesis | — |
| Nov 1, 1992 | Sega Mega Drive/Genesis | — |
| Aug 10, 1993 | Sega Mega Drive/Genesis | — |
Videos
Storyline
The game begins with the player in control of an unnamed wizard. In the first room, the player is given the option of viewing the image of the character's mentor, another wizard named Mordamir. He is calling for help from deep below in the labyrinth, though he is attempting to communicate to another man named Dunric.






