PlayStation 2PlayStation 2 / Magna Carta: Tears of Blood
Magna Carta: Tears of Blood cover

Magna Carta: Tears of Blood

PlayStation 2 · Released November 11, 2004 · Developed by Softmax · Published by Atlus

Total 40Single player
Role-playing (RPG)Fantasy

Summary

Magna Carta: Tears of Blood is a Korean-made RPG in Japanese style, and a sequel to Phantom of Avalanche; it is set in the same world and has the same protagonist. The game's combat system is turn-based at core, but requires the player to press buttons in a rapid succession and with precise timing to execute attacks. The characters can store up energy to unleash a stronger attack later. Using the technique named Carta, they can also perform various special moves which are based on elemental affinities.

Details

Total Rating
40.00 / 100
1 (user + critic)
Game Modes
Single player
Perspective
Third person
Themes
Fantasy
Engine
Unreal Engine 2
Developer
Softmax

Also known as

AliasMagna Carta 2Other Alias
KoreaMagna Carta: Crimson StigmataKorean title - translated
KoreaMagna Carta: Jinhongui SeongheunKorean title - romanization
AliasMagnacartaAlternative spelling

Release history (5 entries)

DatePlatformRegion
Nov 11, 2004PlayStation 2
Dec 12, 2004PlayStation 2
Nov 15, 2005PlayStation 2
Mar 16, 2006PlayStation 2
Apr 7, 2006PlayStation 2

Videos

Storyline

The land of Efferia is a huge continent, where five different races co-exist - alas, not always peacefully. At present, humans and a race called Yasons are having a prolonged conflict. The hero of the game, a young adventurer named Calintz, comes back to his hometown, only to discover that it was destroyed by enemies. Thinking only about revenge, Calintz embarks on a journey that will eventually force him to get involved in the world of conflicts, wars, and intrigues.

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