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Magna Carta: Tears of Blood
PlayStation 2 · Released November 11, 2004 · Developed by Softmax · Published by Atlus
Total 40Single player
Role-playing (RPG)Fantasy
Summary
Magna Carta: Tears of Blood is a Korean-made RPG in Japanese style, and a sequel to Phantom of Avalanche; it is set in the same world and has the same protagonist. The game's combat system is turn-based at core, but requires the player to press buttons in a rapid succession and with precise timing to execute attacks. The characters can store up energy to unleash a stronger attack later. Using the technique named Carta, they can also perform various special moves which are based on elemental affinities.
Details
Total Rating
40.00 / 100
1 (user + critic)
Game Modes
Single player
Perspective
Third person
Themes
Fantasy
Engine
Unreal Engine 2
Developer
Softmax
Also known as
AliasMagna Carta 2Other Alias
KoreaMagna Carta: Crimson StigmataKorean title - translated
KoreaMagna Carta: Jinhongui SeongheunKorean title - romanization
AliasMagnacartaAlternative spelling
Release history (5 entries)
| Date | Platform | Region |
|---|---|---|
| Nov 11, 2004 | PlayStation 2 | — |
| Dec 12, 2004 | PlayStation 2 | — |
| Nov 15, 2005 | PlayStation 2 | — |
| Mar 16, 2006 | PlayStation 2 | — |
| Apr 7, 2006 | PlayStation 2 | — |
Videos
Storyline
The land of Efferia is a huge continent, where five different races co-exist - alas, not always peacefully. At present, humans and a race called Yasons are having a prolonged conflict. The hero of the game, a young adventurer named Calintz, comes back to his hometown, only to discover that it was destroyed by enemies. Thinking only about revenge, Calintz embarks on a journey that will eventually force him to get involved in the world of conflicts, wars, and intrigues.




