← Game Boy ColorBrowse / Game Boy Color / Toy Story 2

Toy Story 2
Game Boy Color · Released November 22, 1999 · Developed by Tiertex Design Studios · Published by Gradiente
Single player
PlatformActionFantasy
Loose
—
CIB
—
Sealed
—
Price lookup wires up in Phase F (PriceCharting)
Summary
The Game Boy Color version is a side-scrolling platform game unrelated to the other versions. The player controls Buzz, who can jump, run, and shoot his laser at enemies. It features 11 levels, including two bonus levels that can be accessed if the player collects all the coins located in certain levels. Because the Game Boy Color has only two action buttons, Buzz's running and jumping are both done through the B button. While standing motionless, the player can jump and move across gaps, whereas running is initiated by pressing the B button while moving. Gameplay is saved through a password feature
Screenshots
Details
Game Modes
Single player
Perspective
Side view
Themes
Action · Fantasy
Developer
Tiertex Design Studios
Release history (2 entries)
| Date | Platform | Region |
|---|---|---|
| Nov 22, 1999 | Game Boy Color | — |
| Dec 31, 1999 | Game Boy Color | — |
Storyline
The game's plot is relative to the Toy Story 2 film, and begins at Andy's house as Al McWhiggin steals Woody from the family's yard sale. Buzz Lightyear, Hamm, Rex, Slinky, and Mr. Potato Head venture out to find and rescue Woody. After leaving Andy's house, the toys enter the neighborhood in which Andy lives, then proceed to Al's Toy Barn, the penthouse where Al lives and finally the airport terminal and tarmac where the movie ends. Stinky Pete (a.k.a. the Prospector) appears as the game's final boss along with two of his in-game henchmen.







