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RollerCoaster Tycoon
Xbox · Released March 31, 1999 · Developed by Frontier Developments · Published by Hasbro Interactive
★ 82Total 83Single player
SimulatorStrategyBusinessSandbox
Loose
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CIB
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Sealed
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Price lookup wires up in Phase F (PriceCharting)
Summary
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.
Screenshots
Details
IGDB Rating
82.13 / 100
225 ratings
Total Rating
82.56 / 100
227 (user + critic)
Game Modes
Single player
Perspective
Bird view / Isometric
Themes
Business · Sandbox
Developer
Frontier Developments
Also known as
AliasRCTAcronym
Release history (4 entries)
| Date | Platform | Region |
|---|---|---|
| Mar 31, 1999 | PC (Microsoft Windows) | — |
| Apr 12, 1999 | PC (Microsoft Windows) | — |
| Mar 25, 2003 | Xbox | — |
| Mar 25, 2003 | Xbox | — |


