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Ghostbusters

Sega Master System · Released October 26, 1984 · Developed by Activision · Published by Activision

72Total 76Single player
ArcadeFantasyScience fiction
Loose
CIB
Sealed

Price lookup wires up in Phase F (PriceCharting)

Summary

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

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Details

IGDB Rating
71.76 / 100
41 ratings
Total Rating
75.88 / 100
42 (user + critic)
Series
Ghostbusters
Game Modes
Single player
Perspective
Bird view / Isometric · Side view
Themes
Fantasy · Science fiction
Developer
Activision

Release history (13 entries)

DatePlatformRegion
Oct 26, 1984Commodore C64/128/MAX
Nov 1, 1984Commodore C64/128/MAX
Jan 1, 1985Apple II
Feb 1, 1985Atari 8-bit
Oct 1, 1985Atari 2600
Dec 31, 1985Amstrad CPC
Dec 31, 1985Commodore C64/128/MAX
Dec 31, 1985ZX Spectrum
Dec 31, 1985MSX
Dec 31, 1986DOS
May 1, 1987Sega Master System/Mark III
Oct 1, 1989Sega Master System/Mark III
May 1, 1991Sega Master System/Mark III

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Storyline

Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.

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